Saturday, November 1, 2014

Keys to the Kingdom Part Four: Disney's Hollywood Studios




*NOTE: The following was written back when the original Keys to the Kingdom articles were written and I never released it because my computer died before I could edit the thing and as such - some of these things may be outdated or maybe even already announced (STUPID HAT)*

After all this time and multiple parts of my Kingdom series, here we have made it to the grand finale: Disney Hollywood Studios.

Disney Hollywood Studios is neck and neck in contention for my favorite park and for the very same reason and that is nostalgia. I remember what the Studios used to be...actual working Studios.

Yes. I miss this.
I know that Disney doesn't plan to start going back into production on those grounds, so the Studios are now a love letter to the industry. Or at least it will be once I am done with it.

Let's take a tour, shall we?


As we walk through the gates and head down Hollywood Blvd, you see the Chinese Theater that houses The Great Movie Ride. Un-obscured by the giant Mickey Hat, this is the first thing that we notice that is different.

Walking up Hollywood Blvd, we take a right down Sunset Blvd to see that the Theater of the Stars no longer is the site of the Beauty and the Beast stage show and now houses a new Tangled extravaganza with songs from the movie and climaxing with "I See the Light" in which lanterns light up and float on stage and in the audience.

Moving through a new path built off the path where the Rock N Roller Coaster is located, We come across the Animation Courtyard where the big hat has been relocated.

Replacing the Voyage of the Little Mermaid is a new Frozen attraction. Either a stage show with live actresses singing the hit soundtrack of the film, or a ride through of some of the films most memorable moments. Either way, the AC needs to be cranked and the fake snow needs to fly.
NOTE: The stage show is happening, but I put it in the wrong spot. Still want to get rid of the Mermaid show. 

Pixar Place will remain mostly the same as you walk out toward a lovely themed building with two entrances.

On the right will be an entrance to "Fix It Felix!" where you can meet the stars of Disney's Wreck It Ralph. The queue winds through a small portion of the Game Central Station where you can see in the windows different licensed video game characters as they move about their business. Several interactive screens line the queue with an "attract mode" that acts like you can visit these different interactive games that you can play on the wall from different trains in GCS.  Once you get into the Meet and Greet proper, the room looks like you just stepped into "Fix-It-Felix Jr.!"

On the left side of the entrance you will find the queue for the new "E Ticket" attraction, "Sugar Rush!". Guests will wait in a similar queue with an animatronic Q*Bert at the end of the first room and the Surge Protector checking passengers at the door to the next section of queue. The next portion is a long corridor where the little train would have been to take you in and out of the game. As you get closer, the smells of candy fill the air.



The pre-show area includes several kiosks where you can play mini games related to your upcoming race and how you do indicates how much "Boost" you get for your vehicle as explained by Vanellope.

In the load area (which will have a sign above the load station that flashes "Loading...please wait." as passengers enter their themed cars and your booster levels match what you had earned in the preshow area. As you move into the dark ride section, you go through the training level with Ralph and Venellope, but King Candy/Turbo shows up using its networking capability and saps all of the Boost from your vehicles. As you chase Turbo through the lands of Sugar Rush, you Race alongside him until you are able to make him lose control and refill your boost just in time for you to boost toward the finish line at the Diet Coke mountain while Mentos falls in for an explosive finale.

You exit the attraction through Litwak's Arcade, an arcade/gift shop/restaurant modeled after the one in the movie.

As you go toward the Streets of America, not much has changed here because management wouldn't allow the area that brings in so many people during Christmas for the Osbourne Spectacle of Dancing Lights.

The small Muppets area wouldn't be expanded per say; however, we can re theme the Mamma Melrose eatery  to the Muppets. Anyone familiar with the original plan for the area would know that this was going to be Muppet themed complete with a Swedish Chef that occasionally burns down the kitchen.

Going around the corner, we see the Tatooine Traders and Star Tours as normal; however, the entire area from here all the way to the Indiana Jones Stunt Spectacular and the American Idol Experience on the other side of Echo Lake.

In general, the entire area will be patrolled by Storm Troopers, Jedi, Droids, and several other types of entertainment in the streets.

Going along the side of Star Tours we can see the Backlot Express has been redone as the Mos Isley Cantina. In the front is a standard counter service with several booths and a Cantina Band. If you prefer to have the character meal with the Star Wars characters, you can go to the buffet on the inside where the bar looks like the one from the film with animatronic patrons that you cannot get to, but they will interact with you as you get your rotisserie chicken and heat lamped pizza. Since you are paying a premium, of COURSE you are getting a cantina band as well. Every so often a show will happen with lightsaber or blaster duels and the like.

Having replaced the Indiana Jones Epic Stunt Spectacular will be a Speeder Bike attraction where we can zoom through the forest moon of Endor.



Replacing the Sounds Dangerous and American Idol attractions would be an entirely new experience themed around Boba Fett. Set up as if you are fugitives running from the Imperial forces, you enter the Cloud City (using a fake high speed elevator in the preshow) to get to the take off platforms to ship you and your party safely to a Rebellion controlled system. As you get into the transport (roller coaster car), you slowly make your way through the show scenes where you can see your ship in the distance getting prepared for takeoff. Boba Fett's Slave one appears in front of you and the bounty hunter demands that you stop and surrender. "It will only do for a surrender. You're wanted alive or dead," he explains before the transport launches into a chase made possible with projections, on board audio, and several inversions as you race around the darkened city night chased by Fett. The ride ends at a safe house (um...gift shop), as you have narrowly escaped the clutches of the famed bounty hunter.

There you have it! My newly revamped Disney's Hollywood Studios! What do you like? What would you do? If you like any of these ideas, please tell us here, on Facebook, or Twitter!

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Tuesday, October 28, 2014

74 - Crisis on Infinite Podcasts Pt. 1




The Broke Nerdcast is BACK with another episode of the Dark Quarter! Join Jason and Wally as they welcome the titular host of Brian Powers vs. The World as they discuss the Avengers: Age of Ultron, Star Wars, and then they all catch Ebola! Er...chat ebola is what we meant.

All that and more on the podcast that had earned seven months of vacation time! AND THEN TOOK IT.

Part 2 of Crisis on Infinite Podcasts can be found on the Brian Powers vs. The World Podcast!


Monday, October 6, 2014

"The Amazing Spider-man 2" is a Failure and Here's Why



(For more frequent updates, please consider donating to Wally's computer fund. Thank you)

“The Amazing Spider-man 2” was a mess of a movie.

The movie confounded me with the choices that the film makers were making as this series has pretty much devolved into a series of origin stories without a good story to help keep me engaged. I feel like at this point in the life span of the super-hero movie genre, we would understand that we honestly do not need to hear the back story of every character ever put on screen, especially for characters that we already know. Spider-man is a teen who got bit by a spider and got super powers. I got it, you can move on; however, the movie (I refuse to call it a “film”) keeps trying to dig deeper and deeper into the origin of this character that needs no further introduction.

Marvel’s own “Guardians of the Galaxy,” which prominently featured a talking bi-pedal raccoon and a tree person didn’t delve into the origin of these characters and frankly, we didn’t need to.

Not only do we not need any further information about the “how” of Spider-man, but the movie actively pulls me out of the fantasy by asking me to stretch my ability to suspend disbelief to the breaking point by making every single plot point in that story thread something that was happening by design no matter how impossibly convoluted and convenient.

In order for the movie to work, I am asked to believe that Parker’s father worked for Oscorp and developed a super spider to cure his dying partner. We are also asked to believe that Pete’s dad made the spider only compatible with Parker’s DNA so when the spider bit Pete in the first movie, only he could have had the super heroic reaction it did to Parker. This idea places us firmly on shaky ground because in the first movie, Peter accidentally finds those very specific super-spiders by stumbling into them.
If it sounds confusing and a little dumb to you, don’t worry because it is. In fact, this is only a portion of that overall story arc and it only gets more ridiculous. Aside from that, they still didn’t resolve anything by the end of the second movie.

I’ve only really touched the surface of the “A” story line so far, believe it or not. The movie also has the origin of Elektro as its “B” storyline, which is no less convoluted; however, it found a way to be far less believable. The “C” storyline is where we are introduced to Pete’s boyhood friend Harry Osborne and the origin of the Green Goblin. There is a “D” story line where Pete and his on again/off again girlfriend Gwen Stacy decide to go on again and off again. There is an “E” story that touches on the Rhino’s origins, and finally there is even an “F” storyline where Aunt May is hiding the fact that she is having a career change.
I’m not sure about you, but once we have six different concurrent stories, where four are origin stories, and the only one that was really interesting or engaging is the one you ended – you have a problem.

The stink of ambitious Sony executives is all over this movie and it’s frustrating because it seems like they just have no idea how or why world building works but they want to take a go at it anyway.

My advice to Sony is simple: Make a film with a compelling and well told story first. Once that first step has been completed, sprinkle in the clues and callbacks to past and future movies in the context of that story without distracting from it. This process cannot be rushed as excitement needs to build over time. This type of world building needs to have that lift hill that brings you to the peak and lets you see what may be coming ahead of you, but not at the expense of the overall ride. A launch from zero to sixty miles per hour is a valid way to entertain someone but without the substance and elements that keep the excitement up, no one will want to take the ride again.

Tuesday, September 16, 2014

Disney Toying With "Guardians of the Galaxy" Disneyland Attraction

Twitter user @DLThings posted an image from a guest survey sent out by Disneyland. The image listed several Marvel properties and requested the one you most want to see in the park. It also allows you to write in a pick if you decide Blade should be in a Disney park for whatever reason.

Which do you want to see?

Tuesday, May 6, 2014

73 - Recording Live from the Can




Finally the Broke Nerds come back to talk their particular brand of nonsense.

Jason and Wally talk about what has kept them from the mic.

Once they get that nonsense out of the way, they discuss the stuff you really want to hear; like potty training, poor equipment, and - I guess Star Wars. Whatever.

Thank you for your patience and enjoy the new and awesome Dark Quarter Podcast!

Friday, May 2, 2014

Keys to the Kingdom Part Three: Disney's Animal Kingdom


In parts one and two of the Keys to the Kingdom series, I had a good bit to say about what I would do to improve the parks in ways that I would enjoy seeing and this entry will be no different.

Animal Kingdom has always been my least favorite park in Walt Disney World and there are several reasons. Not that the park is bad, but the walk ways are cramped despite being the largest park, and there are fewer things to do that are worth doing than the other parks. In fact the best attractions are ones that some people pass up because you have to walk through them and people would ask, "Why would I want to walk for fun at this point?"

With that said, it is a gorgeous park with the Asia and Africa areas being the finest examples of theme park  theming I have ever had the pleasure of viewing.

The biggest issue with this park is how inconsistent the quality is, frankly. Africa and Asia are pitch perfect except for the Yeti needing fixed in Expedition Everest. Even though having the Yeti fixed means the end of "Disco Yeti", this is absolutely one of the things that need to happen.
We also need to replace the dragon with the Yeti. Why is that even there anymore?

The only area that I have any issue with (until Avatarland opens) is Dinoland and the surrounding areas. I understand what the Imagineers were going for, I really do; however, I do not believe that the area should exist just for the sake of the story that they are claiming need to be told.

Now this is where YOU come in.

I have two different ideas with what to do with this area. I will give you the chance to tell me which one you like or whether there are other things you would do to improve the area.

OPTION ONE:

Bulldoze the area and take the track to Dinosaur to the MK for the Indiana Jones attraction I proposed. Once we've successfully cleansed the area of all terribleness, we could go forward with Dinosaur theme again, but instead of a dig site, we are time travelers who have been sent to the past. Similar to the other walk ways, we could have different exhibits for the different dinosaurs as if they were living and breathing creatures with the cast members there to describe what life is like for these animals.

The whole thing culminates with a Tyrannosaurus Encounter attraction where we are taken to the Rex exhibit only for something terrible to happen and we are chased by a pack of T-Rexes as we flee to safety.

OPTION TWO:

Bulldoze the area and take the track to Dinosaur to the MK for the Indiana Jones attraction I proposed. Once we've successfully cleansed the area of all terribleness, we could go forward with a complete redesign.

The Finding Nemo musical is an extremely popular part of Dinoland and it has no business being there, so it would make far more sense to change the entire area to match the other sections and make it Australia.

There are enough ideas and unique animals that you could put in an Australian portion of the park that I'm certain that many people have had the same idea. Of course, since this is my blog, I should probably whip something up.

My idea would be to relocate the Seas type attraction to the park, but knowing the extreme difficulty of something like that, the Nemo musical may be the only mention of Australia's nautical wildlife.

Further in the area, we are able to tour the Walkabout Trails that will be similar to the other walking trail areas of the park. In the trails we find ourselves experiencing kangaroos, wallabys, koalas, and many of the creepy crawly things that want to kill everyone that Australia is famous for. You know? Family fun.
Pictured: Family Fun
At the end of the park, we find the Outback Outfitters shop and either Crush's Coaster or an entirely new experience that focuses on the beauty of the Australian Outback.

With that, we exit the Animal Kingdom for now. Which option do you prefer?

Join me again when I tackle my biggest project yet: The Disney Hollywood Studios where we will experience Queen Elsa's powers, the Force, and race for the finish line (literally) with a new area that might have a few glitches.

Don't forget to listen to the latest Dark Quarter Podcast!

Wednesday, April 30, 2014

Goodnight Bob Hoskins


When I was seven years old, Eddie Valiant was a real person and Bob Hoskins didn't exist. That is the kind of silly thing that goes through a child's mind when they watch a movie that lays an imprint on you where it is the first time you ever encounter an actor who does such a good job that the world created on screen, no matter how ridiculous, is taken for fact.

I knew "Who Framed Roger Rabbit?" was only a movie, but Hoskins brought an honesty and realism to the world that still resonates to this day and is one of the most overlooked comedic performances in film.

Today, Mr. Hoskins' agent confirmed that the actor had passed away from pneumonia while surrounded by family and friends.

Hoskins had retired from acting, but his filmography will live on. Even if the movie wasn't good, he could be counted on to deliver the best performance in the film.

He will be missed.


Friday, April 25, 2014

Keys to the Kingdom Part Two: EPCOT



Let's get this out of the way early: For entirely nostalgic reasons, Epcot is my favorite park at Walt Disney World. There is a sense of wonder that I get that spurs my creativity as I enter the gates.

The main issue to address is the that Epcot has really changed the focus of Future World. What used to be a glimpse of what technology has brought to our present along with a peek at what may be coming in our near future had become a vaguely futuristic look at how awesome our thrill rides are.

FUTURE WORLD:

So let's enter the part where the first change will be extremely evident: Leave A Legacy will be moved or removed.

I know that there is some sort of time based agreement that buying a Leave A Legacy tile (a stamp sized metal portrait Disney sold to guests) will guarantee that the tile will be present for a certain length of time. as such, I would move them to a walkway or somewhere that it isn't blocking the view of Spaceship Earth.

Pictured - Spaceship Earth and the grave markers for people who call it "The Big Golfball"

In the place of these giant eye sores, I would have either nothing or a tasteful sign or something. Anything but the Leave A Legacy stuff.

As we move straight ahead, we hit Spaceship Earth, which would have the final third redone as the interactive elements are fun, but the descent tunnel needs something to look at.

Continuing to go behind Spaceship Earth is the Innoventions area and it needs a little something more considering that it is just a mish mash of different companies advertising their wares. This has always been kind of a problem area ever since it came about in the 90's, but it just seems like a job fair in there now.

Since Future World has left its former mission statement behind, maybe we can convert Innoventions into a One Man's Dream type attraction with the focus on the ever changing landscape of Epcot. Models, movies, and demonstrations along with exhibits about defunct attractions would make this an Epcot fan's favorite area and it would give the company an excuse to sell Epcot Center retro merchandise that I love to buy.

To the left, is the Universe of Energy with Ellen and it is remarkably outdated. Since Ellen is involved, it stays pretty popular; however, from the moment she pulls out her enormous cell phone, the entire things falls apart. Combine this with the knowledge that technology has changed the way energy is produced and her and guest stars Bill Nye and Jamie Lee Curtis are all looking much older nowadays, this show either needs to be replaced or revamped. Though, having Nye and Ellen involved with whatever replaces it would be great. I would also accept either of them being replaced by Neil deGrasse Tyson or at least have him join in.

As we continue right next door to the The Universe of Energy, tucked away behind the bushes is the former location of the Wonders of Life Pavilion. Currently the space is used for special events and at this point, I think that this would be the best use of the space. In fact, I would have the construction crews come in to specifically make it into a more permanent showcase space. As an alternative, there is always my Portal idea, but I've fallen out of love with that idea.

Next up, Mission: Space would get a nice little retheme with the help of Neil deGrasse Tyson, who replaces Gary Sinese as our guide to the attraction. Once on the attraction, the ride video should be updated to the latest in special effects and single screen 3D technology. The post show will have single screen 3D that will have "windows" along the walls to show that we are in a space station as Tyson walks us through interactive exhibits. To go back to Earth, we walk through a Portal Door that instantly transmits us home. Too bad the technology to go INTO space with a portal does not exist yet.

Test Track 2.0 will remain the same since it has become pretty awesome.

Now, we go back around to the other side of Future World.

The Seas With Nemo and Friends needs a new aquarium and as such, they need to do that. I understand that it may close the attraction, but those fish deserve better.

As we enter The Land Pavilion, not much changes, but the film on Soarin' could is updated with 10K projection and possibly 3D.

Continuing on, we enter Journey Into Imagination with Figment.

What is currently playing in this area is not that great, but it isn't terrible; however, I think it should be restored to the closest approximation of what the original JII was and that included adding the Dreamfinder back into the attraction. I understand that the reason that they really can't is because the turn table the initial scene was built into is kind of welded shut.

I think I found a way.

Having to close up the pavilion for an extended time, this would be a complete overhaul of the building and the attraction.

Coming into the attraction, you would collect your steam punk inspired "imagination goggles" (which are just 3D glasses) and climb aboard the newly updated cars that work similarly to the ones in the Spider-man attraction in Universal. The design of the cars would be very steam punk inspired as well as we go into the first scene.

The opening will be nearly exactly like the original Journey attraction that closed in 1998, except done with entirely new and updated technology. We get a 3D projection screen of the Dreamfinder and his blimp in the clouds. Clouds seem to fill the room and the vehicles sway as if floating on air as he introduces himself and the ideas of imagination eventually introducing us to his creation, Figment. Figment flies about the room as they gain inspiration until the "idea bag" is full and we must go empty it in the subsequent scenes. What follows is a wild and whimsical 4D journey of sight and sound as we fly through the pages of books, paint a room by pointing at surfaces, as well as other unpredictable scenarios that climax with the riders having to escape the horror section with the help of Figment and the Dreamfinder.

Once safe, you exit through a gift shop/playground where imagination runs wild!

Next door to the attraction is currently Captain EO; however, I think it would be best served as a preview center for the entire Disney company. 3D technology in general is an every day occurrence in today's day and age and an air conditioned theater that is showing only upcoming attractions and would be a great addition to an Imagination Pavilion. Perhaps even calling it the EO Theater would be a nice nod to the currently running...severely outdated attraction.



WORLD SHOWCASE:

To be honest, one of the best areas of any theme park is Epcot's World Showcase. It has everything you could possibly want including culturally diverse cast members that represent their individual countries, unique dining opportunities, and even bucket loads of alcoholic beverages.

There is some upkeep that needs to be done, especially in the Norway Pavilion, but this is an area of the park that could only be improved with the addition of more countries.

Without going into details about what they would entail, I humbly suggest the following: Australia, New Zealand, United Arab Emirates, Brazil, and anywhere that has good food that I may have left out.

Finally, Illuminations needs an update. I will leave it at that.

Next time, we delve into the Animal Kingdom for what should be the shortest entry in the series. Until then, don't forget to share, comment with your ideas and country additions, and listen to our podcast!

Thanks for reading!







Friday, April 18, 2014

Keys to the Kingdom Part One: Magic Kingdom


Have you ever sat down with friends or loved ones where you spent the imaginary money that you had as a result of a future lottery winning that likely will never happen? I love to do that kind of thing because for a brief moment in time, I can live like a millionaire in my gorgeous mansion in Orlando, surrounded by my loved ones in smaller houses as I go to the grocery store in my Delorean.

Much like those flights of lottery fancy, I always enjoy coming up with additions and policies that I would institute if I were in charge of Disney Parks. This is not only because they are cool, but because I think Disney would make a ton of money off of these ideas and I truly hope that they steal them.

I think we should really begin with the park that needs little introduction, the Magic Kingdom. Of course this means that I am going to introduce it anyway.

The Magic Kingdom is the park that people think about when people say Walt Disney World. Luckily, it doesn't really need too much work. The park is currently (as of April 2014) undergoing a refresh around the Hub to allow for better traffic flow as well as the addition of viewing areas for the fireworks. The Seven Dwarfs Mine Train will be opeining as the final stage of the New Fantasyland expansion that also included the hit Little Mermaid dark ride, the Be Our Guest resturaunt, and a few other nice bits. So what is there that can be done? Let's take this on a land by land basis so that you can better visualize what I would do.



Main Street:
Main Street needs very little in the way of changes cosmetically. In fact, the only real changes I would make in the area would be a refresh of the Tony's Townsquare Resturaunt and the merchandising.

Tony's is too cramped and the food is worse than an Olive Garden knock off. I would just get rid of the current menu (which I assume was written in crayon at the time they were originally written) and raise prices to make it more of a signature dining experience. Again, that only works if the food is good. Maybe we can get Chef Joe from MasterChef to do something with it. Of course that would be wishful thinking.

As we walk further down Main Street, the stores are all basically selling the same stuff that you can buy anywhere else in WDW. I think it would be a good idea to have at least a few items that are specifically for main street. T-shirts, hats, and even Dapper Dan merchandise would be nice.



Adventureland:
As we continue to move from Main Street and go clockwise to Adventureland, we cross over the bridge to discover the biggest change I would make to the Magic Kingdom.

The first thing you will notice is that Tinkerbell's Magical Nook (teehee) will be replaced by a meet and greet with Aladdin, Jasmine, Abu, and the Genie allowing me to relocate the nook in another park (I will discuss specifics in a future installment). You and your family will be making the procession to congratulate Al and his new bride at their wedding.

As you move past the Aloha Isle and smoking area, you will find yourself with multiple paths you can take. Two of the paths will guide you through a series of shops and highly themed areas that look like a Middle Eastern market similar to what is located in the Morocco pavilion in EPCOT. (Yes, I know Morocco is in Africa)

Morocco Pavilion
The shopping area is like a maze and will give you the feel of being in an exotic country and will sell a selection of Indiana Jones merchandise. The area will completely replace the FLYING CARPETS OF ALADDIN attraction and will culminate with an Indiana Jones face character meet and greet opportunity.

Set up to be as if Marshall College, employer of Dr. Jones, is trying to get alumnus to donate money to the archaeology department by sending the world famous explorer on tour to shake babies and kiss hands.

The location of the meet and greet as well as the merch will make sense considering that the third path that leads straight ahead(accessible from the shops as well) will be INDIANA JONES AND THE TEMPLE OF THE FORBIDDEN EYE or similar attraction where the SWISS FAMILY TREEHOUSE is currently located. Travelling past these locations will bring you past some areas that will not be touched including THE JUNGLE CRUISE, THE ENCHANTED TIKI ROOM, and PIRATES OF THE CARIBBEAN though the latter of which needs a severe refresh to fix the effects.

The PIRATE TUTORIAL will continue on in this area and Tortuga Tavern will be converted into a sit down restaurant with two character meal experiences. Breakfast will have the characters of Jake and the Neverland Pirates as they serve breakfast burritos (as suggested by Barbara Phelps) and the like and dinner will have Jack Sparrow to hob nob with guests as he looks for new crew members.

Frontierland:
Frankly, Frontierland is almost pitch perfect. The only thing here would be to ensure the effects on SPLASH MOUNTAIN keep working (often they don't) and add the Disneyland effects to BIG THUNDER MOUNTAIN RAILROAD.

Liberty Square:
Liberty Square is also pretty perfect. The only thing I can think of is to add whoever our next president is to the HALL OF PRESIDENTS.

Fantasyland:
Eff you Fantasyland! You've had enough TLC, dagnabbit!

Tomorrowland:
I hate to be the bearer of bad news, but Tomorrowland is a mess.

What does the "Tomorrow" in Tomorrowland even mean anymore, really? Not much of anything if you ask me. There isn't one aspect of the attractions located here that make me think of the Future as was the original intent of this land.

The good news about the land is that there really isn't too much that I can really do to it. I think the attractions located there are ok, but it is such a mismatched group of properties in there. It really is more of a sci-fi version of Fantasyland without the cohesiveness.

Any changes that I would do would be mostly cosmetic. Just drop some paint here and there, make sure the effects are working on all of the shows and what not. The only content change in the area would be to improve two of the attractions that are already there.

In the back of the area is the CAROUSEL OF PROGRESS, a fifty year old attraction with a finale that predicts a future that is about twenty years past. I say that the final scene should be overhauled to either the original as an homage, or change it to a new future and enter into the budget to update it again in another ten years.

The other attraction I would overhaul is STITCH'S GREAT ESCAPE. I really hate this attraction, but only because it seems to be effects based for the sake of effects. If I can just get the Imagineers to remove the chilli dog scene, it will be a major victory.


Aside from updating the fireworks and finding a replacement for the MAIN STREET ELECTRICAL PARADE, these are the major changes that I would make to the Magic Kingdom if I was the one in charge. Next time, I will take on what used to be a park of discovery: EPCOT. Until then, share this with those who would appreciate this type of thing and don't forget to comment and tell me what you like and dislike about my ideas. Don't be afraid to comment with what you would do instead because I love to hear new ideas!

Don't forget to listen to our show!

Monday, February 24, 2014

72 - Raiders! The Chris Strompolos Interview!




Join Jason and Wally as they interview one of the creative forces behind the Raiders of the Lost Ark Adaptation! Listen as Chris explains why three kids from South Mississippi would want to produce a shot by shot reproduction of the great Spielberg movie before there was even a YouTube to upload it to! Then find out how you can find out more in the book “Raiders, The Story of the Greatest Fan Film Ever Made by Alan Eisenstock” and how you can make fan film history by giving to the Kickstarter to help film the missing airplane scene!




Then the Quarterwits give a heartfelt goodbye to the comedy legend, Harold Ramis.

Saturday, February 1, 2014

71 - The Dark Quarter Rises



On this; the first Dark Quarter podcast, The Broke Nerdcast crew explains the history of The Dark Quarter and what it means to them. Then the Quarterwits give their short reviews of The Hobbit: Desolation of Smaug, Frozen, Saving Mr. Banks, and Breaking Bad. They then talk about a Disney Afternoon cartoon getting the live action treatment, bones cracking on the Star Wars set, and Alfred murdering puppies.